Search found 227 matches

by lpod100
Thu Jun 08, 2006 8:06 pm
Forum: Wolfire
Topic: PhoenixUI prototype
Replies: 95
Views: 80686

im pretty good at color schemes from countless hours of myspace layout making. :o if you know the main color that its going to be (I'm guessing red, but if you can give me an exact color, it would be easier), i can probably photoshop a rough draft... you ARE planning to make it look aqua with differ...
by lpod100
Thu Jun 08, 2006 6:56 pm
Forum: Wolfire
Topic: Additions to the Lugaru 2: Health Meter
Replies: 84
Views: 73432

well maybe thats more incentive not to get sliced. :)

and besides, not all of the wounds would make scars, just a few of them. i think it would add to the immersion.
by lpod100
Thu Jun 08, 2006 3:22 am
Forum: Wolfire
Topic: PhoenixUI prototype
Replies: 95
Views: 80686

Image

:)
by lpod100
Thu Jun 08, 2006 2:54 am
Forum: Wolfire
Topic: Additions to the Lugaru 2: Health Meter
Replies: 84
Views: 73432

I think L2 should feature severed tendons ... then again, maybe not.

I think L2 should feature adrenaline effects ... naaaa.

I think L2 should feature scars ... :shock: DEFINITELY
by lpod100
Thu Jun 08, 2006 2:48 am
Forum: Wolfire
Topic: PhoenixUI prototype
Replies: 95
Views: 80686

what language is this written in? I have no idea if its possible to implement, but there is a java user interface library already available free of charge for commercial and non-commercial use. it can be found here.
by lpod100
Thu Jun 08, 2006 2:46 am
Forum: Randomness
Topic: 4 word story
Replies: 170
Views: 105406

Once upon a time there were 11 gamers that each wanted fifteen fabulously delicious candy bars so they decided to buy a fast car. They raced to safeway and robbed it. The car had no more coffee, so they died. They couldn't respawn before the 1337Crew had succeeded in taking over the Candy Bar Doom P...
by lpod100
Wed Jun 07, 2006 9:11 pm
Forum: Wolfire
Topic: Wolfire Development Blog!
Replies: 339
Views: 249150

this is probably stupid, but since this is going to require a lot of power, how about a built in option to close any apps/daemons on start-up? (this is of course for the mac.) on a side note, based on my observations of Microsoft, it appears that all processes are embedded directly into the OS (lead...
by lpod100
Wed Jun 07, 2006 1:36 pm
Forum: Wolfire
Topic: PhoenixUI prototype
Replies: 95
Views: 80686

when you run the mouse over the 3 window edit buttons, the black "shadow" at the top extends slightly. I can't take a screenshot of it, but if you use the "zoom" feature in OSX, you can see it.

haha thats just another trivial thing though... :P
by lpod100
Wed Jun 07, 2006 1:34 am
Forum: Wolfire
Topic: PhoenixUI prototype
Replies: 95
Views: 80686

awww, it seems jeff didn't like my find... :cry:

I realize that it isn't actually a bug, since button text is fully customizable, but I just thought I'd put it out there to avoid having it in the final release
by lpod100
Tue Jun 06, 2006 7:18 pm
Forum: Wolfire
Topic: PhoenixUI prototype
Replies: 95
Views: 80686

kewl, but i believe that the "Ok" button in the Mac version should have a capital 'k'.
by lpod100
Tue Jun 06, 2006 1:03 am
Forum: Wolfire
Topic: Cities?
Replies: 34
Views: 33159

ehhh, idk w/e. I just thought that it would be easier for the player to see a familiar basic framework of the town, like knowing how to climb certain buildings, instead of having to learn new skills for every town you go to. then again, more variety increases a games re-playability... I don't really...
by lpod100
Mon Jun 05, 2006 10:34 pm
Forum: Wolfire
Topic: Cities?
Replies: 34
Views: 33159

that "dramatically" doesn't really sit well with me. i think they should have subtle differences, not "dramatic" differences.
by lpod100
Mon Jun 05, 2006 2:54 pm
Forum: Wolfire
Topic: Lugaru 2 NEEDS GORE.
Replies: 256
Views: 197104

actually, there isn't a lot of bleeding involved in amputating. The body has a little defense mechanism that constricts blood vessels should an arm or leg be severed. after a while, though, the blood vessels will relax, and bleeding will start.
by lpod100
Sun Jun 04, 2006 11:16 pm
Forum: Wolfire
Topic: Lugaru 2 NEEDS GORE.
Replies: 256
Views: 197104

that was a fast response, i haven't even signed out yet! anyway, 80mph? granted, Lugaru is still a video game, not a physics simulation, but David still put a lot of thought into making the fighting realistic, though at the same time fun
by lpod100
Sun Jun 04, 2006 11:11 pm
Forum: Wolfire
Topic: Lugaru 2 NEEDS GORE.
Replies: 256
Views: 197104

the only ones that are actually realistic are the head-chop and the horizontal slice through the torso, simply because of the shear amount of force needed to cut through all of the bones (and, well, everything else). also, it would make fighting less interesting if you could just cut them into piece...