[Character] Squirrel a207 (better model, textures WIP)

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RagdollZombie
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Re: [Character] Squirrel (WIP download)

Post by RagdollZombie » Sat Dec 07, 2013 5:11 pm

nicksvegeta12 wrote:help when I try to spawn him it crashes my game


EDIT the error is ActorsEditor::CreateObjectFromDEsc does not support this object type
Ah, it looks like a new alpha has been released... I haven't updated to a204 yet, but I will see what the issue is.

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Sehiro
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Re: [Character] Squirrel (WIP download)

Post by Sehiro » Thu Dec 12, 2013 8:11 am

@Ragdollzombie This looks very cool. Good job so far :)

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RagdollZombie
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Re: [Character] Squirrel (WIP download)

Post by RagdollZombie » Thu Dec 12, 2013 5:27 pm

Thanks :D I've been working on more improvements on this. I haven't really shown much of them but here are a couple of screenshots.
squirrelz.png
squirrelz2.png
I'm still working on the color map, which is why they are white. Once I finish the color map (and fix rigging errors and add the morph targets) I will replace the download with this one, which fixes the tail and knockback problems. Then i will see how I can get a pale version working with a palette :D. It will take me a while to design some good lore-friendly clothing for the character so it might not have clothing/armor for a while, though I could experiment with the new a204 attachment system to see how I could design squirrel-like clothing. (I still like the idea of them having wooden armor) They are sneaky like rats, but less willing to get into a fight. If David ever adds in a personality meter of some sort, The squirrels would probably be more cautious and would want to try and avoid fights, but if they do get into a fight, they are pretty agile (within some limits). Also, I've studied squirrels for a bit and it seems like the average squirrel height would be taller than a rat but smaller than a rabbit, so I will look into that too :)

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Sehiro
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Re: [Character] Squirrel (WIP download)

Post by Sehiro » Tue Dec 17, 2013 4:42 am

Keep on the great job :)

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RagdollZombie
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Re: [Character] Squirrel a204 (Issues fixed)

Post by RagdollZombie » Sat Dec 21, 2013 1:39 am

Updated! go to the original post for the a204 update!
newsquirrel2.png
morphtargets will be added in the next update, I'm not sure about armor yet since i really need to research and learn how to design better armor :)

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iDubbbz
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Re: [Character] Squirrel a204 (Issues fixed)

Post by iDubbbz » Sat Dec 21, 2013 6:47 am

Wow, That is really impressive! It is coming along very nicely! You mind if I feature it in a video? You've improved a lot

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Thomason1005
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Re: [Character] Squirrel a204 (Issues fixed)

Post by Thomason1005 » Sat Dec 21, 2013 7:02 am

Maaad

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akazi
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Re: [Character] Squirrel a204 (Issues fixed)

Post by akazi » Sat Dec 21, 2013 9:37 am

Wow this is a big improvement, nice work! I want to suggest for screenshots to pump up the graphics setting so AA, post effects and all that are on so it looks nicer. FPS doesn't really matter for screenshots.

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RagdollZombie
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Re: [Character] Squirrel a204 (Issues fixed)

Post by RagdollZombie » Sat Dec 21, 2013 4:55 pm

iDubbbz wrote:Wow, That is really impressive! It is coming along very nicely! You mind if I feature it in a video? You've improved a lot
Of course! :) a little note, I haven't added the hulls yet either (I usually do when i do the morph targets) so at the moment weapons will still go through it.

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RagdollZombie
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Re: [Character] Squirrel a204 (Issues fixed)

Post by RagdollZombie » Mon Dec 23, 2013 4:44 pm

Here's a quick armor idea that I drew on a screenshot. I think that the squirrels should have a lot of camouflage so hopefully this armor would suit them. What do you think? This is still an early idea so this probably won't be the finished version. (and this is just a painting on a screenshot) the plants we could probably put on with the attachment system :D

(also when downloading the new version, ignore the readme. It still says the issues with the tail and knockback haven't been fixed... But i did fix them, so I will fix the readme in the next update though :) )
armor idea1colored.png

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Macrauchenia
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Re: [Character] Squirrel a204 (Issues fixed)

Post by Macrauchenia » Sun Dec 29, 2013 2:44 pm

Wow he's looking great.

That's really cool looking over this thread and seeing the progress you've made with him.

Nice job!

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Kasuke Watanabe
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Re: [Character] Squirrel a204 (Issues fixed)

Post by Kasuke Watanabe » Tue Dec 31, 2013 12:51 am

Shoutout to iDubbz for making me discover this awesomely cute mod.

I'm curious, how is it you install this? I didn't see any instructions.

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Kasuke Watanabe
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Re: [Character] Squirrel a204 (Issues fixed)

Post by Kasuke Watanabe » Tue Dec 31, 2013 1:00 am

Kasuke Watanabe wrote:Shoutout to iDubbz for making me discover this awesomely cute mod.

I'm curious, how is it you install this? I didn't see any instructions.
Nevermind, I found another one of his videos which explains exactly that.

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RagdollZombie
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Re: [Character] Squirrel a204 (Issues fixed)

Post by RagdollZombie » Tue Dec 31, 2013 4:29 am

thanks! :) There'll be more updates soon

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Re: [Character] Squirrel a204 (Issues fixed)

Post by RagdollZombie » Wed Jan 01, 2014 7:06 am

Here's a gif showing some more clothing and armor ideas I have that i just drew on a screenshot... (you might have to click the image to animate it)
Squirrel clothing ideas OUTLINE.gif
I want to try and at least make the models/normal maps for these before my 3D coat trial expires(in 4 days)... once it expires, I can't use it anymore, meaning I will have to find something else for making the high poly versions of the character models.

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