The future of wolfire.
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- Jailbait
- Posts: 146
- Joined: Thu Nov 18, 2004 11:07 pm
- Location: In a trash-can near you.
Liar!!! Lugaru is based on an engine of Tetris, developed by A. Pajitnov! It's a Russian project!FrozenThunder wrote: Dude we all know that Lugaru is running off of the old Pong engine
Because we all know that they are both very very similar.
BTW, it's funny that people seeing a shareware game with nice graphics are recalling Q in the first place.
( i hate to be rude but) you must be a man of many years. I think most of the people around here are either teens or in their early 20s. i have NO idea how old David is, though im guessing his early-mid 20s because he talks about school.
Anyways, engines are engines, if he could steal the engine from Doom3 and then make it run faster (friggin a, it lags at times on my dp 2ghz G5 with 2 gigs of ram and the radeon 9800 XT) Now that would be one sweet deal. but for me, i dont really care what engine he uses, just as long as it's playable. Some of the games out there have great graphics, but either the people online are snobs (eg. Halo) or have worse graphics and fantastic online communities (eg. UT2004). As long as the people are nice with it, then it will make it more enjoyable. That and less finger crunching on the shift key (ouch).
-TC
Anyways, engines are engines, if he could steal the engine from Doom3 and then make it run faster (friggin a, it lags at times on my dp 2ghz G5 with 2 gigs of ram and the radeon 9800 XT) Now that would be one sweet deal. but for me, i dont really care what engine he uses, just as long as it's playable. Some of the games out there have great graphics, but either the people online are snobs (eg. Halo) or have worse graphics and fantastic online communities (eg. UT2004). As long as the people are nice with it, then it will make it more enjoyable. That and less finger crunching on the shift key (ouch).
-TC
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- NOT A FRIGGIN PROGRAMMER
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Zip, I think it's the basic idea of things than having better graphics...I had Halo on my computer...but when the internet stopped working, I got rid of it...I borrowed it from a friend. It loaded pretty fast and ran perfectly compared to UT2k4 which was ultra slow with vehicles and took like 15 minutes to load
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- The wolfire forum member with no title.
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- Joined: Fri Jan 30, 2004 9:40 pm
UT 2004 is not designed for computers under 900mhz. It was design for computers that were 1.25ghz to 2ghz. If you had a 1.25ghz or 1.40 you can run it well in deathmatch, even in the demo the loading times only take less then 1 minute.Blorx wrote:Zip, I think it's the basic idea of things than having better graphics...I had Halo on my computer...but when the internet stopped working, I got rid of it...I borrowed it from a friend. It loaded pretty fast and ran perfectly compared to UT2k4 which was ultra slow with vehicles and took like 15 minutes to load
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