Free game Black Shades


Black Shades was one of the winners of the UDevGame 2002 contest, out of about 40 contestants. David Rosen aimed for a much simpler graphical style than in GLFighters and Lugaru in order to complete the game within the deadline. In Black Shades you control a psychic bodyguard, and try to protect the VIP (dressed in white) from a horde of zombies, snipers and other assorted would-be assassins.

Unique Features

  • Infinite randomly generated city
  • Rag-doll skeletal animation
  • Soul release mode
  • Fluid aiming system
  • Stop assassins by shooting them, knocking them unconscious, disarming them, tackling the VIP out of the line of fire, or any combination of the above.

Screenshots

  1. Black Shades: first-person view over a gun barrel of two men, one in a white coat, running along a gray wall.
  2. Black Shades: a crowd of blocky, brightly dressed people runs along a wall toward the player in a gray city street.
  3. Black Shades: a gunman in a black coat aims a rifle over a crouching man in white while snow falls on a gray street.
  4. Black Shades: a man in sunglasses and a black suit grapples with an orange-jacketed attacker holding a sword.
  5. Black Shades: a first-person view along a rifle barrel at a distant man on a ledge amid a spray of blood.
  6. Black Shades: a gunman in black fires a rifle along a wall at a crowd, with a victim falling in a burst of blood.

Download

Source code

For Linux and the source code, please visit icculus' Black Shades page.

View the uDevGame contest post mortem.