Additions to Lugaru 2: Blocking/Shields
You could also do it Zelda style - when you sheath your weapon, you also sheath your shield, and when you press defend you quickly pull it out again. If there is a defend button, of course.NovaNoah wrote:What if you could sheath you're shield (F) and if unsheathed you could pick/drop it (R) if unsheathed you can block fists, swords, knives, but not staves.
That would make it simple and effective, IMHO.
And personally, I don't really like the thought of auto-blocking. Yes, it works, I know. I've played Enclave too. But I (and this is just my opinion) think it's too much of a deviation from the style of L1. Remembering you always had to press Shift to block and reverse incoming attacks in L1, I don't see why it would be any worse to have to click the right-mouse button (wait, do Macs have three-button mouses yet?) to block in L2. And being able to use physics - as in my example above - to disarm/disable your opponent would make it more difficult to pull off, and you would only be able to do it if your opponent does certain moves (just like in real life! ZOMG!), but it would ultimately feel so much more satisfying.
yeah the only problem as we said before is that it would make it so you would have to learn all the new reflexes. eg. you have sheathed you're shield and the enemy is running at you with a sword, but instead of blocking it with the shield, you accidentally unsheath you're knife with "e" not unsheath you're shield with "f"
i don't much like the auto block thing either.
i don't much like the auto block thing either.
Yeah I wouldn't like a God of War/Mark of Kri kind of block, where you just hold down a button and become invincible to all attacks. I just want an easier reversal thing. Because reversing a knife is really hard to do without tanking damage, so maybe if you reverse a little early or late it just becomes a sloppy block. Instead of disarming your opponent and getting slashed across the chest, you just hit is knife hand out of the way.
I Disagree, the owner of a weapon in lugaru changes too constant and makes it very hard to keep track of where the weapon is, i think the reversals should be harder and more risky therefore also making you take in more damage when reversing.Zantalos wrote:Yeah I wouldn't like a God of War/Mark of Kri kind of block, where you just hold down a button and become invincible to all attacks. I just want an easier reversal thing. Because reversing a knife is really hard to do without tanking damage, so maybe if you reverse a little early or late it just becomes a sloppy block. Instead of disarming your opponent and getting slashed across the chest, you just hit is knife hand out of the way.
I don't know, I guess, I just think it would be dumb to have r and f as block buttons.NovaNoah wrote:I Disagree, the owner of a weapon in lugaru changes too constant and makes it very hard to keep track of where the weapon is, i think the reversals should be harder and more risky therefore also making you take in more damage when reversing.Zantalos wrote:Yeah I wouldn't like a God of War/Mark of Kri kind of block, where you just hold down a button and become invincible to all attacks. I just want an easier reversal thing. Because reversing a knife is really hard to do without tanking damage, so maybe if you reverse a little early or late it just becomes a sloppy block. Instead of disarming your opponent and getting slashed across the chest, you just hit is knife hand out of the way.