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Don't you... forget about Meebo

Don't you... forget about Meebo

April 23rd, 2010

With each successive Meebo post, I imagine people might get more and more skeptical over whether anything useful transpires on the Wolfire live chat. I assure you that productive…

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Reverse-Engineering Binary Files

Reverse-Engineering Binary Files

April 22nd, 2010

This is a guest post written by Wolf Mathwig aka rudel_ic. Wolf is a long-time forum member who's reverse-engineered Lugaru file formats to enable the modification of 3D models…

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Feedback In Game Design

Feedback In Game Design

April 21st, 2010

This is a guest blog by Chris Hazard of Hazardous Software Inc., the makers of the upcoming time travel RTS, Achron. Feedback is a part of every day life. It occurs when the output…

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Overgrowth Alpha 75

Overgrowth Alpha 75

April 20th, 2010

Here is what is new in Overgrowth in the 75th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are…

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Catching baked shadows

Catching baked shadows

April 19th, 2010

As some of you noticed in the last alpha, the rabbit would cast shadows on the environment, but wouldn't 'catch' shadows from the environment. This meant that he could stand in a…

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Planning Assets

Planning Assets

April 18th, 2010

Although there are many times when I think planning ahead for assets is not especially needed, I have decided this time to come up with a plan for making a set of temperate…

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Overgrowth Heavy Metal Song by George Dziov

Overgrowth Heavy Metal Song by George Dziov

April 17th, 2010

This is a guest post written by George Dziov from Russia, who contacted me after creating an amazing heavy metal rock song inspired by Overgrowth. He was kind enough to share with…

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New Modular Building

New Modular Building

April 16th, 2010

It has been a while now since I made my original modular building pieces for Overgrowth, and in that time of people using and testing the pieces, a couple of problems have surfaced…

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Smaller functions for readable code

Smaller functions for readable code

April 15th, 2010

When I was teaching myself C++ programming with programs like Black Shades and Lugaru, it hadn't even occured to me to think about how readable the code was. All I cared about was…

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