With each successive Meebo post, I imagine people might get more and more skeptical over whether anything useful transpires on the Wolfire live chat. I assure you that productive…
This is a guest post written by Wolf Mathwig aka rudel_ic. Wolf is a long-time forum member who's reverse-engineered Lugaru file formats to enable the modification of 3D models…
This is a guest blog by Chris Hazard of Hazardous Software Inc., the makers of the upcoming time travel RTS, Achron. Feedback is a part of every day life. It occurs when the output…
Here is what is new in Overgrowth in the 75th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are…
As some of you noticed in the last alpha, the rabbit would cast shadows on the environment, but wouldn't 'catch' shadows from the environment. This meant that he could stand in a…
Although there are many times when I think planning ahead for assets is not especially needed, I have decided this time to come up with a plan for making a set of temperate…
This is a guest post written by George Dziov from Russia, who contacted me after creating an amazing heavy metal rock song inspired by Overgrowth. He was kind enough to share with…
It has been a while now since I made my original modular building pieces for Overgrowth, and in that time of people using and testing the pieces, a couple of problems have surfaced…
When I was teaching myself C++ programming with programs like Black Shades and Lugaru, it hadn't even occured to me to think about how readable the code was. All I cared about was…