Despite Anton Riehl's hectic music production schedule, he was kind enough to make time to meet up with us and brought the flute he used for the Overgrowth main theme along with…
Although Overgrowth is my top priority, I really love pixel art too. As an artist it is important to keep practicing all of my skills because you never know when they will be…
Anton Riehl, who has provided us with the amazing live flute performances for Mikko Tarmia's Overgrowth Soundtrack, invited us to visit him at the Skywalker Ranch yesterday. For…
For the last week or two I've been working on choosing a scripting language for Overgrowth. I haven't worked with scripting before, so I hooked up Lua, V8 and AngelScript in order…
Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are…
As many of you know, we recently teamed up with Unknown Worlds to create the Organic Indie Preorder Pack. In the bundle video, there was some talk about John dyeing his beard pink…
First of all, I'd like to announce that John is going to address the beard dyeing situation tomorrow. We've gotten a ton of emails and messages about this, but don't worry -- we're…
Here is a fresh update for the Overgrowth comic. This week I have been working a lot on terrain, but I still found some time to get some work done on the comic. I have a lot of…
Recently I've been using GeoControl 2 to create terrains that are not often seen in games, and are only possible in Overgrowth because of our off-the-grid terrain technology. Here…