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Anton's Live Performance of the OG Theme

Anton's Live Performance of the OG Theme

January 23rd, 2010

Despite Anton Riehl's hectic music production schedule, he was kind enough to make time to meet up with us and brought the flute he used for the Overgrowth main theme along with…

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How to make pixel art in Photoshop

How to make pixel art in Photoshop

January 22nd, 2010

Although Overgrowth is my top priority, I really love pixel art too. As an artist it is important to keep practicing all of my skills because you never know when they will be…

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Visiting Anton at Skywalker Ranch

Visiting Anton at Skywalker Ranch

January 21st, 2010

Anton Riehl, who has provided us with the amazing live flute performances for Mikko Tarmia's Overgrowth Soundtrack, invited us to visit him at the Skywalker Ranch yesterday. For…

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Choosing a scripting language

Choosing a scripting language

January 20th, 2010

For the last week or two I've been working on choosing a scripting language for Overgrowth. I haven't worked with scripting before, so I hooked up Lua, V8 and AngelScript in order…

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Overgrowth Alpha 62

Overgrowth Alpha 62

January 19th, 2010

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are…

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The Beard Video

The Beard Video

January 18th, 2010

As many of you know, we recently teamed up with Unknown Worlds to create the Organic Indie Preorder Pack. In the bundle video, there was some talk about John dyeing his beard pink…

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News sites to check out

News sites to check out

January 16th, 2010

First of all, I'd like to announce that John is going to address the beard dyeing situation tomorrow. We've gotten a ton of emails and messages about this, but don't worry -- we're…

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Overgrowth Comic update, pages 22-24

Overgrowth Comic update, pages 22-24

January 15th, 2010

Here is a fresh update for the Overgrowth comic. This week I have been working a lot on terrain, but I still found some time to get some work done on the comic. I have a lot of…

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Terrain Update

Terrain Update

January 14th, 2010

Recently I've been using GeoControl 2 to create terrains that are not often seen in games, and are only possible in Overgrowth because of our off-the-grid terrain technology. Here…

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